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Steed is an action-adventure prototype where you play as a courageous horse in a fantasy land full of bumbling heroes.
Pitched for Double Fine's Amnesia Fortnight 2014 gamejam, Steed was voted as one of the top three out of thirty pitches, which meant I would lead a team to create a playable prototype in two weeks and the entire process would be recorded in a series of online documentaries.
Throughout development, I led daily meetings, coordinated engineering and art teams, directed look development, designed the level layout, wrote a script, tuned combat mechanics, and directed voice acting for Twig and the narrator. Prototype features:
"What immediately stands out about Steed is the sheer attention to detail the team have put into Bellfire. Every animation has been well crafted to fit somewhere in between horse realism and Disney’s Tangled, and Bellfire’s design evokes a distinct level of personality without seeming over the top. It’s also surprisingly fun to steer Bellfire, something I was unsure about when I heard the original pitch, especially when so many AAA games have shipped with clunky horse mechanics." - Gizorama
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